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CD ROM Paradise Collection 4 1995 Nov.iso
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M_HELP.TXT
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#0
Help on Help
This is the help information window. From here,
you can use the vertical arrow keys to scroll
the displayed information up and down. [Pg Up]
and [Pg Dn] move the text up or down by a page,
[Home] moves to the start of the text, and [End]
moves to the end of the text.
When you have finished reading, press [Esc] to
return to Launch in the position you left off.
Mouse users can click on the buttons [Pg Up],
[Pg Dn], [Home], [End] or [Esc] for the same
effect as pressing that key.
0.1 User ID
Enter your User ID in the space provided. A User
ID uniquely identifies each user when they log
on, and is usually the user's initials or their
first name.
If you enter the wrong User ID, press [Ctrl-
Backspace] to erase the old entry and enter a
new one.
0.2 Unrecognised User ID
If Launch tells you that your User ID is
invalid, this means that the system has no
information regarding your security status. If
nothing works, try entering a blank for both the
User ID and the password - you may be given
restricted access. If all else fails, talk to
your system supervisor.
0.3 Password
Enter your user password in this field. If you
have forgotten your password, talk to your
system supervisor.
Good Passwords Bad Passwords
FREX ^@!8/+(
ZANTU 1%B]{&
0.4 Using Launch
If an item has a highlighted letter (hot key),
that key may be pressed to access that menu item
directly (without moving to it and pressing
[Enter]).
[Up] Moves up one menu item (jumping over
any dividers, and if at the top of
the menu, it wraps around to the last
menu item)
[Down] Moves down one menu item
[Home] Moves to the first menu item
[End] Moves to the last menu item
[Pg Up] Moves up six items
[Pg Dn] Moves down six items
[Enter] If the cursor is positioned over a
MENU (a menu is indicated by an arrow
to its right), this displays the next
menu.
If the cursor is positioned over an
OPTION, this EXECUTES the option
under the cursor
[Right] Same as [Enter], except it does not
allow an OPTION to be executed
[Esc] Returns you to the previous menu if
there is one. If there is no previous
menu, you are given the option to
exit
[Left] Same as [Esc], except does not allow
you to exit
[F10] Displays the Command menu. The
commands allow you to customise the
look and operation of Launch.
Depending on your privileges, certain
commands may be hidden - this means
that they are unavailable
[F1] Displays context-sensitive help for
the operation you are performing
[Ctrl-F1]
If it has been defined, this displays
user-defined help for the item under
the cursor
[Ctrl-Home]
Returns the cursor to the first menu
0.5 Editing
While editing, the following keys can be used :
[Left] moves the cursor left
[Right] moves the cursor right
[Delete] removes the character that is
under the cursor
[Backspace] removes the character to the
left of the cursor
[Insert] toggles between
insert/overwrite mode
[Home] moves to the start of the
field
[End] moves to the end of the field
[Ctrl-Left] moves the cursor one word
left
[Ctrl-Right] moves the cursor one word
right
[Ctrl-Backspace]
clears the entire field
If there is more than one field to edit, the
following keys may also be used:
[Up], [Shift-Tab] previous field
[Down], [Tab] next field
Entering Extended Characters
If you wish to enter a character that is not
accessible via the keyboard, first find its
decimal equivalent from an ASCII chart. Then,
while holding the [Alt] key down, type in the
character's decimal equivalent on the NUMERIC
KEYPAD, and then release [Alt].
#1
1.00 Select Item to Edit
You have chosen Edit from the Command menu
rather than by pressing [F9] directly. When you
do this, Launch allows you to choose which item
you would like to edit, rather than editing the
item underneath the cursor bar at the time [F9]
was pressed. This facilitates the editing of
divider bars, because normally the cursor bar
cannot move onto a divider bar.
All normal cursor bar movement keys can be used
here, except [Esc], which is used to abort the
editing process.
When the cursor bar is positioned over the item
you would like to edit, press [F9].
Editing Batch Commands
When editing an option, pressing [F9] (a second
time: the first press being to invoke Edit)
causes Launch to invoke the text editor. The
editor allows you to modify the batch file
associated with the option. The commands in the
batch file cause the option to be executed. Once
these instructions have been edited and saved by
the text editor, and you have exited from the
text editor, Launch will be re-displayed.
If you made no changes to the batch file, the
edit window will still be displayed, but if you
did save the batch file from within the editor,
all changes will be saved.
1.01 Title
The title of a menu item appears in the menu
window, and is used to provide the user with a
description of that item.
If you wish to exit without changing the title,
press [Esc].
A title may specify a hot key (a unique key
which can be pressed to access the item directly
from within the same menu window) by placing a
carat ^ in front of the character to be the hot
key.
eg.
^File Manager
The letter "F" of the title would appear in a
different colour, and the associated program can
be accessed simply by pressing [F], in addition
to moving the cursor bar over the item and
pressing [Enter]. Multiple hot keys may be
defined simply by using more than one carat eg
^1 ^File ^Manager
has the hot keys "1","F" and "M".
Note: The title of a divider bar is not allowed
to have a hot key. If there is a carat ^
in a divider bar's title, it is displayed
literally.
1.02 Short Cut
A short cut is a special key combination that
will access a menu item from anywhere within the
menu structure. If you press the short cut of a
option, execution of that option will occur. If
you press the short cut of a menu, the cursor
bar will be positioned in that menu. If an item
has a short cut, this is indicated either by a
small circle in the left margin of the menu, or
the short cut is displayed on the right hand
side of the menu window (Depending on the
setting of ôShow short cutsö in the Options
window). The short cut is always shown on the
status line when you move the cursor bar over
that item.
Pressing [F10] while editing this field brings
up a list of available and used short cuts.
You can only utilise the short cuts of the items
you have the authority to access.
Launch allows the following short cuts to be
used :
F3..F8 Ctrl-Home
Ctrl-A..Ctrl-Z (except Ctrl-M), Ctrl-F2..Ctrl-
F10
Alt-A..Alt-Z, Alt-0..Alt-9, Alt--, Alt-=, Alt-
F1..Alt-F10
Shift-F1..Shift-F10
1.03 Password
This field specifies the item's password. In
order to access this item (run, edit, move,
copy, delete) the user must know (and provide)
the password. The supervisor may choose to
bypass entering the password by pressing [F9].
This enables them to delete items that they have
forgotten the password of, and access items
given a password by other people.
1.04 Authority
This specifies the minimum authority level
required before access to this item is granted.
A user with an authority level less than that
specified will not see the item ie it is totally
removed from the menu window.
An authority level of 99 (the highest) indicates
supervisor status.
1.05 Link Path
This field specifies the directory in which the
structure to be linked resides. For example, if
you wished to link a structure in D:\LOTUS\DATA
then you would place
D:\LOTUS\DATA
in the link path field. The AutoBuild facility
may also be used to fill in this and the
following field.
1.06 Link Number
This field specifies which of the structures in
the link path should be linked into the current
structure. The link number can be any integer
between 0 and 99, corresponding to structures
M_STRUCT.D00 through M_STRUCT.D99. If this field
is left blank, it is interpreted as a 0. The
AutoBuild facility may also be used to fill in
this and the previous field.
1.07 Automatic Link
When enabled, this toggle field causes Launch to
automatically read in the structure specified by
this link. When disabled, the linked structure
is only loaded on demand ie when the user
accesses the link. The short cuts of a linked
structure without automatic link enabled are
inaccessible until that linked structure is
loaded.
Pressing [Space] toggles the value, and pressing
[Y] or [N] changes the value to Yes or No.
1.08 Incorrect authority level
You cannot give an item an authority level
higher than your own, otherwise you would not be
able to access it in the future.
1.09 Overwrite commands?
Using AutoBuild will replace any commands that
were previously associated with this option.
Press [Y] if you wish to replace these commands
with those created by the AutoBuild command, or
press [N] to keep the old commands and cancel
AutoBuild.
1.10 AutoBuild:Program Directory
Choose the drive and directory that contains the
application you are adding to the menu.
Drives/directories with a plus sign [+] at their
left indicate that more directories may exist
that are not presently shown - select the drive
or directory and press [+],[=] or [Enter] to
expand it one level.
A drive or directory display may be collapsed by
selecting it and pressing [-].
Choose the directory that contains the
application to be added by double clicking on it
with the mouse cursor.
1.11 AutoBuild:Choose Application
This window shows the executable programs in the
directory you have chosen. Select which
executable file runs the application you are
adding (by double clicking on it with the mouse
or highlighting it and pressing [Enter]),
AutoBuild will then create appropriate commands
to run that application. The option will then be
saved.
1.12 AutoBuild:Link Path
Choose the drive and directory that contains the
structure you wish to link.
Drives/directories with a plus sign [+] at their
left indicate that more directories may exist
that are not presently shown - select the drive
or directory and press [+],[=] or [Enter] to
expand it one level.
A drive or directory display may be collapsed by
selecting it and pressing [-].
Choose the directory that contains the structure
to be linked by double clicking on it with the
mouse cursor.
1.13 AutoBuild:Link Number
This window shows the menu structures in the
directory you have chosen. Select the structure
that you wish to link (by double clicking on it
with the mouse or highlighting it and pressing
[Enter]), AutoBuild will then place the
appropriate link path and link number in the
Edit window. You can then make further changes
or save the link.
#2
2.00 Positioning the New Item
When you have positioned the new item where you
want it, press [Insert].
All cursor bar movement keys operate as normal -
except [Esc], which exits without adding a new
item.
To move into a menu, position the new item
immediately above it, then press [Enter] or
[Right]. To move to the previous menu, press
[Left] or [Back space] (not [Esc]).
2.01 Item type
Select the type of menu item to add :
[D]ivider the item will become a horizontal
line which can be used to divide
your menu windows up into related
items.
[L]ink the item will become a link to
another structure. This has the
effect of placing an entire
structure from another directory
into the current menu, making it
look like a menu.
[M]enu the item will be able to contain
other items within it
[O]ption the item will be capable of
executing any command
Press [Esc] to exit without adding a new item.
#3
3.00 Delete Item
Using the cursor bar movement keys, highlight
the menu item that you wish to delete, and press
[Delete].
If you do not wish to delete anything, press
[Esc].
Note: When you choose to delete a divider
bar, Launch will not ask for
confirmation - it will remove it
immediately.
3.01 Confirmation
Launch wishes you to confirm that you really
wish to delete the item specified.
If you don't want to delete the item, press
[Esc] or [N]o. Otherwise, confirm your choice by
pressing [Y]es (Or click on the appropriate
button).
Note : Since Launch requires at least one item
per menu, if you try to delete the sole
remaining item from a menu, it will
create a blank option within that menu.
#4
4.00 Move Item
Use the cursor bar movement keys to move the
menu item under the cursor bar to a new
position. The left arrow key will take you to
the previous menu (or click on the offset left
arrow on the status line).
To move into a menu, position the cursor bar
ABOVE the menu's item in the menu window and
press [Enter] or [Right]. You can also press the
hot key of a menu.
When the item is in the correct position, press
[F2] to save the changes. Press [Esc] to cancel
the operation, and return the item to its
original position.
Move can be used to change the position of
entire menus (not just options), and it can also
be used to move options or menus between
structures.
Note: Since Launch requires at least one item
per menu, if you try to move the sole
remaining item out of a menu, it will
create a blank option within that menu.
#5
5.00 Move Window
Use the arrow keys to move the menu window to a
new position.
[Up]
[Home] ^ [Pg Up]
\ + /
\+/
[Left] <---+---> [Right]
/+\
/ + \
[End] V [Pg Dn]
[Down]
When you have done this, press [F2] to save the
menu window in its new position, or press [Esc]
to return it to its previous position.
If you are using a mouse, point the mouse cursor
where you would like the window's upper left
corner, and click the mouse button.
Alternatively, hold the mouse button while you
drag the menu window around the screen.
#6
6.00 Scheme
The Scheme menu contains a list of screen
elements whose attributes may be modified.
Highlight the element you wish to modify, and
then press [Enter]. You will find yourself in a
similar window to the first, allowing a further
narrowing of your choice. After two menu levels,
a selection window will appear from which you
can select the new attribute of the element you
have chosen.
Other commands available from the Scheme window:
[F2] leaves the Scheme menu, saving the
changes with your user information
[Esc] leaves the Scheme menu without saving.
The current scheme will be used on a
temporary basis, and when you exit
Launch, you will be asked if you wish
to save the changes
6.01 Selection Window
The selection window allows you to change either
the colour or texture that is ascribed to the
element you are changing.
[Left] [Right] alters the foreground colour
independently of the
background colour
[Up] [Down] alters the background colour
independently of the
foreground colour
[C]ycle cycles the colours. This has
the same effect as pressing
the right arrow key except
that a two second delay is
inserted between each colour
change. Cycling ceases when
you press [Space].
Cycle allows you to sit back
and view every colour
combination, stopping at the
one you like best
Once you have found the selection that you want,
press [Enter] or click on "[Ret] to modify" on
the status line. If you want to discard any
changes you have made, press [Esc].
6.02 Shadows
The way that Launch displays shadows may be
chosen from amongst five different methods:
(a) None no shadows are displayed
(b) Left,clear characters in the shadow
region (below and left of
windows) are "dimmed"
(c) Left,[texture] characters in the shadow
region are replaced by
the "shadow" texture
(d) Right,clear as for (b), except the
shadow region is below
and right of windows
(e) Right,[texture] as for (c), except shadow
region is below and right
of windows
6.03 Load Scheme
Load Scheme allows you to retrieve a complete
definition of Launch's colours and textures.
If you have not saved your current scheme, you
will be prompted to do so before loading a new
one.
Once invoked, use the vertical arrow keys to
select the Scheme you wish to load and then
press [Enter] (or just press its number). As you
move through the list, the presentation of
Launch will change to show you what scheme you
are loading.
Press [Esc] to exit without loading a scheme.
6.04 Save Scheme
Save Scheme allows you to save a complete
definition of Launch's colours and textures.
Once invoked, use the vertical arrow keys to
select the Scheme you wish to save over and then
press [Enter] (or just press its number). As you
move through the list, Launch's presentation
will change to show you what you are going to
save over.
Once you have pressed [Enter], you can give your
scheme a name. Press [Enter] once you have done
this to save the scheme.
Press [Esc] at any stage to exit without saving
a scheme.
6.05 EGA/VGA Palette
This command allows you to alter the colours
available in Launch. On a VGA (Video Graphics
Array), this allows you to select 16 of 262,144
colours; on an EGA (Enhanced Graphics Adapter)
you can select 16 of 64 colours. In addition,
you may also select whether to use an extra 8
background colours, or to have blinking enabled.
The screen border colour can also be set.
At the left of the palette window is a table
showing all possible colour combinations. Select
which one you would like to alter using [Up] and
[Down], and then press [Tab] or [Shift-Tab], or
click on it with the mouse.
You can then increase or decrease the red, green
and blue components of each palette entry. Press
[Up] and [Down] to change which component of
colour you are altering. Change the amount of
that component using [Left], [Right], [Home] and
[End], or by using the mouse.
[Tab], [Shift-Tab]
toggles between the colour table
and the component table
[T] toggles between blinking and extra
background colours
[D] uses DOS's default value for that
palette entry
[R] restores the previous value for
palette entry
[Enter] returns to the scheme menu
[Esc] returns to the scheme menu,
discarding any changes
Any changes to the palette are saved under the
Save Scheme command.
The normal DOS palette is restored after leaving
Launch.
6.06 Save current scheme?
You have made changes to the current scheme, and
Launch wishes to know if you want to save those
changes before loading a new scheme. If you
don't, the changes you have made will be lost
(they won't be recorded with your user
information).
#7
7.00 Information
The Information window provides statistics
regarding your system and Launch.
Licensed to who owns this copy of Launch
User ID the User ID of the person
currently logged on
User Name the User Name of the person
currently logged on
Current Directory
the path that DOS is currently
using
Current Structure
where the currently displayed
menu window comes from. In a
system with linked menu
structures, this is sometimes
of help
Free Disk Space
how much space remains on the
active drive
Printer Status
the current status of the
printer, from DOS's point of
view (so the displayed
information may not be fully
correct)
Disconnected not connected to the
computer
Turned Off has not been switched on
Online ready to print
Offline not ready to print
Paper Out requires paper
Busy already printing
Error error of some description
#8
8.00 Preferences
The Preferences command allows you to customise
various features of Launch. The Preferences
window contains a list of descriptions of the
features which can be customised.
Select the feature that you wish to customise by
moving the cursor onto it (using the cursor keys
[Up], [Down], [Home] and [End]), and then press
[Enter] or [Right] or the feature's hot key.
A new window will appear that allows you to
change the configuration of that feature.
To return to the Command menu from the
Preference window, press [F2] to save any
changes, or [Esc] to continue without saving the
current settings (the choice to save any
settings will be given before the user exits
Launch).
8.01 Date Display
This controls the way in which the current date
is displayed.
8.02 Time Display
This controls the way in which the current time
is displayed.
8.03 Show Day of Week?
This controls whether or not the day of the week
is displayed by Launch.
8.04 Show Short Cuts?
This controls whether or not menu item's short
cuts are displayed in their menu window. If not,
a small dot is placed on the left of any menu
item that has a short cut.
8.05 Exit short cut
The exit short cut is a quick way for you to
leave Launch. It is very similar to a normal
short cut that you might put on an option or a
menu. When you press the exit short cut during
normal menu operations (if present, it is
displayed beside Exit in the Command menu), you
will immediately exit Launch, bypassing the
normal confirmation window. Of course, if you
have changed your preferences, you will be asked
to save them before exiting.
8.06 Header line
The header line contains information that you
specify. It may be your company or division
name, or just some information that you want on-
screen.
8.07 Mouse Button Function
This controls the function of the mouse buttons.
It allows the function normally associated with
the buttons to be swapped.
This is useful if you are left-handed, or if you
are used to having the buttons perform opposite
functions.
8.08 Change password
This allows you to change your user password.
Firstly, enter your current password so that the
system can confirm that you are who it thinks
you are (the current user).
Then type your new password. After entering it
the first time, you will be asked to re-enter
your new password to confirm that you have
entered exactly what you think you have entered.
Your password will then be saved automatically.
8.09 Screen Save Time-Out
This controls the amount of time that Launch
will wait before activating the screen saver.
The screen saver blacks out the screen to
prevent the phosphor from "burning in" to a
particular image which is displayed for an
extended period of time.
If no key has been pressed and no mouse movement
has occurred within the specified time period (1
to 99 minutes), the screen save will be
activated. Until a key is pressed or mouse
movement occurs, a message is moved around the
screen, indicating that a key should be pressed
in order to re-activate the screen.
A new time-out value may be entered directly, or
the [Up] and [Down] keys may be used to increase
or decrease the current value. Press [Enter] to
accept the current value, or press [Esc] to
leave it as it was.
A value of 0 prevents screen-save from
occurring.
Note: Screen save only functions while in
Launch, and is turned off during
cycling.
#9
9.00 User Accounts
User accounts allows you to change the access
privileges of Launch's users.
[Enter] Edits the user's information
[Insert] Inserts a new user record (at the
end of the list). The new user's
scheme, preferences and access
privileges are a copy of the
currently highlighted one
[Delete] Deletes the user shown if it is not
the current user ie your own!
[Up] Moves up one user
[Down] Moves down one user
[Pg Up] Moves up one page
[Pg Dn] Moves down one page
[Home] Moves to the first user
[End] Moves to the last user
[Esc] Returns to the Command menu
The User Accounts window displays each user's ID
and name, and a tick is shown to the right of
their name if they have an authority level of 99
(ie are a supervisor).
9.01 User ID
This field determines the unique ID that this
user will use to identify themselves when
logging on. It is usually the user's initials or
their first name.
9.02 User Name
This field fully identifies the user, giving
their full name.
9.03 Password
This field specifies the user's password. Only
those with the correct password can gain access
to Launch. When the cursor is not on this field,
it appears as a string of ampersands ("@") so
that a casual glance will not reveal the
password.
9.04 Authority
This specifies the user's authority level. It
controls which menu items are visible to them.
If a user has an authority less than that of a
menu item, that item will be removed from the
menu window.
An authority level of 99 (the highest) indicates
supervisor status, and controls access to the
User Accounts and First Menu Name commands. It
also prevents users who are not supervisors from
saving schemes to the Scheme file.
9.05 Allow Exit to DOS?
With this field set to 'N', the user will not be
allowed to exit to DOS. Instead, they will be
returned to the log-on screen where an user with
higher access privileges can log-off and exit to
DOS, or someone else can log-on and start
working.
9.06 Allow Editing?
With this field set to 'N', the user will not be
allowed to alter the menu; the menu commands
add, edit, copy, delete, move and window will be
inaccessible.
9.10 Delete User
Confirm that you really do wish to delete this
user. Press [Y] to confirm deletion, or press
[N] or [Esc] to cancel.
9.11 Delete User
You are not allowed to delete the user record
that you are logged in as.
9.12 No Supervisor Account
Launch requires that there be at least one
supervisor account. It may be that you have
accidentally removed your own supervisor status.
You must set up at least one user (usually
yourself) as the supervisor.
9.13 Duplicate User ID
No two users are allowed to have the same User
ID. You must choose a unique ID for each user.
#10
10.00 Registration
This screen is where you enter the details we
require to get a copy of Launch to you. You can
get a hard copy of this information by printing
to LPT1, or by printing it to a file and then
using DOS or another program to print that file.
Launch comes with both 3.5" and 5.25" diskettes.
Networks/Bulk orders
Bulk orders or network/file server/site/company
licences are available directly from Crystal
Software.
Bulk orders are multiple single-user versions,
each with a set of disks and user's guide.
Licences come with a set of disks and a user's
guide, additional guides are available for an
extra charge.
10.03 Print to:
To determine where the order form is sent when
printed, enter one of the following in the
"Print to" field:
LPT1 printer 1
LPT2 printer 2
COM1 serial port 1
COM2 serial port 2
COM3 serial port 3
COM4 serial port 4
filename.extsaves the order in the file
filename.ext (usually ORDER.TXT).
This can be used to email the
order directly, or allow it to be
faxed.
Send your order (don't forget to fill out the
"comments" section!) to the address below:
Crystal Software
14 Canterbury Road
Heathmont
Victoria 3135
AUSTRALIA
Phone/fax:
(03) 720 8558
(03) 9720 8558 after May 1995
Email:
simonc@bruce.cs.monash.edu.au
Payment - Australia
Australian customers can send a cheque, bank
draft or postal money order (prepaid) to Crystal
Software.
Payment - Overseas
Please add an additional $AUS 10 to cover
postage, packing and custom charges.
The preferred method is a bank draft payable in
Australian dollars to Crystal Software. This is
available from any bank, and usually costs
between $5 and $10. An alternative to this is a
cheque drawn on an Australian bank (cheques
drawn on foreign banks take 6 weeks (!) to
clear).
Remit all cheques/money orders to Crystal
Software.
10.10 Welcome to Launch!
Launch is shareware and may be used free of
charge for a limited trial period (30 days). If
you find Launch useful and intend to continue
using it, you must register it.
Registration entitles you to:
- the latest version of Launch
(smaller+faster)
- a first-rate, laser printed manual
- extra features and additional programs
- removal of reminder notices (such as this)
You will:
- not be breaking the law
- have a clear conscience
- be supporting Australian software
- ensure continued development of Launch
#11
11.17 Register
This command allows you to enter your details to
register Launch, and send a registration/order
form to a printer or a file.
11.08 Information
This command displays general information about
the operation of Launch and statistics about
your system.
11.15 Preferences
This command allows you to customise various
features to your preference, such as the date
and time format, mouse configuration, screen
save time-out, exit short cut, header line,
password etc
11.18 Scheme
The Scheme command allows you to modify the
colours and textures in which the menu is
presented.
11.00 Add Item
Add allows you to create new items: options,
menus, dividers and links. Add can be invoked by
pressing [Insert] when the Command menu is not
displayed.
11.04 Edit Item
Edit allows you to edit an existing option,
divider, menu or link. Position the cursor bar
over the item you wish to edit, and then invoke
edit by pressing [F9]. Alternatively, by
selecting edit from the Command menu, Launch
allows you to select the item that you wish to
edit. This enables you to edit the text of
divider bars.
11.12 Move Item
This option allows you to move an item to
anywhere else in the menu structure. Position
the cursor bar over the item you wish to move,
and then invoke Move through the Command menu.
Move works equally well on options, menus or
links, and can even move items across linked
structures.
11.02 Copy Item
Copy duplicates the item under the cursor bar.
With it you can duplicate entire menus, links or
just options. Invoke Copy after positioning the
cursor bar over the item you wish to copy.
11.03 Delete Item
Delete allows you to remove any menu item.
Delete can be invoked by pressing [Delete] when
the Command menu is not shown.
11.22 Move Window
This command allows you to reposition a menu
window anywhere on the screen. Invoke Move
Window when the window that you want to
reposition is active.
11.20 User Accounts
User Accounts allows you to change information
about the users known to the Launch.
11.05 First Menu Name
This command allows you to change the name and
short cut of the first menu that appears on the
desktop.
11.88 Exit
This command is used to leave Launch.
If an exit short cut is defined (it is displayed
beside Exit in the Command menu) it may also be
pressed to leave Launch.
#12
12.00 Save Settings?
You have changed scheme or preference settings,
and have not yet saved them. If you exit without
saving, the changes you have made will be lost.
12.01 Confirm Exit
Do you really wish to exit?
[Y] Exit - leave Launch
[N] Cancel - don't exit
[L] Log-in - return to log-in screen
12.02 Verify
The option about to execute may have some
harmful side-effects, or it may take
considerable time to perform its task.
If you are sure that you wish to continue and
execute this option, press [Y]es.
[Esc] or [N]o cancels execution of the option.
12.03 Parameters
This window is provided so that you can enter
and/or edit the parameters (also know as
arguments) that will be passed to this option
when it is executed. Use the usual editing keys
to enter the parameters, then press [Enter].
[Esc] cancels execution of the option.
12.04 Short Cut Reserved
Launch reserves some keys for its own exclusive
use. Choose another short cut.
12.05 Short Cut Used
A menu item has already been assigned the short
cut that you have pressed. Duplicate short cuts
are allowed but are not recommended.
12.06 Environment Space
Launch uses a small amount of environment space
to store information. Try minimising your path
statement, or increasing the amount of
environment space available (see your Launch
manual).
12.07 Create Structure
You are attempting to link a structure that
doesn't exist. If you wish, Launch can create a
new structure from scratch for you. If you wish
it to do this, press [Y]es. If you have entered
the link path or link number incorrectly, press
[N]o or [Esc].
12.08 Exit Short Cut
The short cut that you have pressed has already
been assigned as your exit short cut. You must
choose another short cut key for this item.
12.09 Short Cut Used
A menu item that you do not have the authority
to access has already been assigned the short
cut that you have pressed. You must choose
another short cut for the item.
12.10 Hot Key Used By Hidden Item
The hot key that you have given this item has
already been used by an item that you do not
have the authority to access (a hidden item).
You must choose another hot key for this item.
12.11 Hot Key Used
The hot key that you have given this item has
already been used by another item. You can use
duplicate hot keys, but be aware that only the
first item found with a matching hot key will be
run. By pressing [C] or [Esc], you can return to
editing and modify the hot key, or by pressing
[F2], you can choose to use the duplicate hot
key.
#13
13.00 Item Password
Enter the password to access this item. If the
password you type is incorrect, access will be
denied. The supervisor may choose to bypass
entering the password by pressing [F9]. This
enables them to delete items that they have
forgotten the password of, and access items
given a password by other people.
13.01 Structure Already Linked
The structure that you are trying to link has
already been linked elsewhere, and another link
would be redundant.
13.02 Error Creating Directory
Launch was unable to create the specified
directory. The drive you specified may not
exist, or the disk may be full.
13.03 Unable to locate User
This error should only occur on a network. It
occurs when the supervisor removes a user while
that user is still using Launch - Launch cannot
find the information in order to update it.
13.04 Undefined Option
The option that you have tried to execute has
not yet been edited to tell Launch how to
execute it. Rectify this by editing the option
in question.
13.05 Contains higher authorities
The menu that you tried to delete/move/copy
contains hidden items with an authority level
greater than your own, and you are therefore
refused permission to perform an action that
affects those items.
13.06 Insufficient free memory
There is not enough memory available to run the
text editor. If you are not using Launch's
editor BEDIT.EXE, try using it, since it is
fairly small. Otherwise, try using a smaller
editor, or free up some memory by unloading TSRs
etc.
13.07 Unable to rename file
Launch was unable to rename the specified file.
This could be becuase the file is marked read
only, or because a file of the new name already
exists (this can only happen if that file is
read only also- it could not be deleted).
13.08 Unable to delete file
Launch was unable to delete the specified file.
This is usually because the file is marked read
only.
13.09 Incorrect password
Your attempt to access/edit/move/copy/delete
this item has been denied because you do not
know its correct password.
13.10 No visible items
The menu/link that you are trying to access has
no items in it that are visible to you. Under
normal circumstances the menu item itself should
not be visible to you either, however this is at
the discretion of the supervisor.
#14
14.00 Used Short Cuts
This window shows a list of all the short cuts,
and whether they have been used or not. An
unused short cut has nothing printed on its
right, otherwise it has the name of the item
(the menu, option or link) which uses it. A
duplicate short cut will have multiple items
listed after it. Duplicate short cuts can be
easily located by looking for a blank entry in
the left hand column.
The exit short cut, if specified, has the words
EXIT SHORT CUT on its right.
Items that you do not have the authority to see
are listed as -- HIDDEN ITEM --.
Use [Up], [Down], [Pg Up], [Pg Dn], [Home] and
[End] to move through the list. You may select a
short cut by pressing [Enter] while it is
highlighted.
Pressing [Escape] returns to the previous
window.
#16
16.00 Expecting more option information
This only happens on the rare occasion that
Launch cannot read the option information,
usually due to a disk error.
16.01 Expecting VERIFY or VARIABLE or ]
Launch allows two special commands, VERIFY and
VARIABLE. The command section is not allowed to
contain anything but these, and is terminated by
a right square bracket ].
16.02 Expecting opening (
The VARIABLE command must be followed by an open
parentheses ( eg
variable(drive[1]="C","Enter drive to copy to:")
^
16.03 Expecting variable name
The only non-optional part of a VARIABLE command
is the name of the variable being created eg
variable(drive[1]="C","Enter drive to copy to:")
^
16.04 Expecting [ or =" or ," or )
After the variable name, a VARIABLE command can
specify:
- an optional maximum length for the variable
(if it is a string field) enclosed in square
brackets [] eg
variable(drive[1]="C","Copy to drive:")
^
- an optional initial value or the text of a
list of buttons prefixed with an equals sign =
eg
variable(drive="C","Copy to drive:")
^
- the optional text of a prompt to display to
the user, enclosed in double quotes " and
prefixed with a comma eg
variable(drive,"Copy to drive:")
^
- the end of the VARIABLE command, with a close
bracket ) eg
variable(drive)
^
16.05 Value of Maximum Length
Launch is expecting the (decimal) value of the
string field's maximum length, a number between
1 and 63 eg
variable(drive[1]="C","Copy to drive:")
^
16.06 Closing ] of Maximum Length
After the value of the maximum length, Launch
expects a closing square bracket ].
variable(drive[1]="C","Copy to drive:")
^
16.07 Expecting =" or ," or )
After the maximum length, a VARIABLE command can
specify:
- an optional initial value or the text of a
list of buttons prefixed with an equals sign =
eg
variable(drive[1]="C","Copy to drive:")
^
- the optional text of a prompt to display to
the user, enclosed in double quotes " and
prefixed with a comma eg
variable(drive[1],"Copy to drive:")
^
- the end of the VARIABLE command, with a close
bracket ) eg
variable(drive[1])
^
16.08 Expecting " of Initial Value
After its preceding equals sign =, Launch
expects the opening quote " of a variable's
initial string value or the opening quote " of
the first button's text in a list of buttons eg
variable(drive="C","Copy to drive:")
^
variable(drive=" A: "+" B: "+" C: " etc
^
16.09 Expecting + or ," or )
After the variable's initial string value or its
first button's text, Launch expects
- the plus sign + indicating a list of buttons,
optionally followed by additional strings
separated by plus signs defining additional
buttons eg
variable(format="360k"+"1.2M"+"720k"+"1.44M"
^
- the optional text of a prompt to display to
the user, enclosed in double quotes " and
prefixed with a comma eg
variable(drive="A","Copy to drive:")
^
- the end of the VARIABLE command, with a close
bracket ) eg
variable(drive="C")
^
16.10 Expecting " or ," or )
After the plus sign + indicating a button or
list of buttons, Launch expects
- a double quote " commencing the next string in
a list of buttons eg
variable(drive=" A: "+" B: "+" C: "...
^
- the optional text of a prompt to display to
the user, enclosed in double quotes " and
prefixed with a comma eg
variable(drive=" A: "+,"Copy to drive:")
^
- the end of the VARIABLE command, with a close
bracket ) eg
variable(drive=" A: "+)
^
16.12 Expecting opening " of Prompt
Launch expects the text of the prompt to be
displayed to the user after a comma eg
variable(drive="A"+"B"+,"Copy to drive:")
^
16.13 Expecting closing )
Launch expects a close parentheses indicating
the end of the VARIABLE command eg
variable(drive="A","Copy to drive:")
^
16.20 Expecting opening (
The VERIFY command must be followed by an open
parentheses (, even if the parentheses contain
nothing eg
verify()
^
16.21 Expecting prompt " or )
The VERIFY command may optionally specify a user
prompt (information to be displayed for the
user's benefit). Launch expects either a string
or a close parentheses eg
verify()
^
verify("Really format hard disk?!")
^
16.22 Expecting )
After the user prompt, the VERIFY command must
be finished with a close parentheses eg
verify("Really format hard disk?!")
^
16.30 Expecting ..
A single period "." has been found without
another following it. The only time Launch
expects a period is with the range symbol "..",
used to extract part of a string eg
%current_dir[3..17]
^
16.31 String exceeds line
Launch was expecting a string, but a double
quote " was not found before the end of the
line. Strings may not exceed one line.
16.32 Expecting variable name
Launch has found a percent sign % in the command
section (enclosed in [ and ] ), and is expecting
it to be followed by a variable name eg
%current_dir
^
16.33 Expecting variable name or %x symbol
Launch has found a percent sign % in the normal
batch section, and is expecting it to be
followed either by a variable name (eg
%current_dir ) or by those symbols normally
allowed by DOS, namely, %0 - %9 and %%0 - %%9.
Launch also accepts the 4DOS extensions to
symbols normally allowed by DOS -
%0 - %127, %# %0& - %127&, %&
%_variable eg %_COLUMNS %@function
eg %@DISKFREE[d:,k]
16.35 Expecting % or [
Launch has read the variable name, and is now
expecting either a percent sign % or white space
indicating the end, or a left square bracket [
to extract a substring of the variable eg
%current_dir% or %current_dir
^ ^
%current_dir[3]
^
16.36 Expecting start digits
Launch has found the left square bracket [, and
is now expecting digits indicating the start
index of the sub-string to extract eg
%current_dir[7..8]
^
16.37 Expecting .. or ]
Launch is expecting a range .. to indicate a
range of the sub-string, or a right square
bracket indicating a single character of the
variable eg
%current_dir[3..17]
^
%current_dir[23]
^
16.38 Expecting end digits or ]
Launch has found a range , it expects this to be
followed by an end index or by a right square
bracket to indicate the remainder of the string
eg
%current_dir[3..17]
^
%current_dir[3..]
^
16.39 Expecting ]
Launch is expecting a right square bracket ] to
end the sub-string expression eg
%current_dir[3..17]
^
%current_dir[5..]
^
16.40 Expecting %
Launch is expecting a percent sign % or white
space to end the variable sub-string expression
eg
%current_dir[3..17]
^
%current_dir[5..]%
^
16.41 Unknown name
The variable name given in the command section
has not been previously declared. Check to make
sure you have spelt the name correctly.
16.45 Expecting batch section
Launch expects the command section to be
followed by a normal DOS batch file.
#17
17.00 History
The history records fifty of the strings that
you have previously entered in response to the
execution of a command. You can select an item
by highlighting it and pressing [Enter], this
string will then be copied to the parameters
window where you may then edit it.
Use [Up], [Down], [Home], [End], [Pg Up] and [Pg
Dn] to move through the history list. You may
delete old entries by highlighting them and
pressing [Delete].
The history list will not appear if there are no
history entries.
#18
18.00 LAUNCH.INI not found
Launch could not find its configuration file
LAUNCH.INI in the specified directory. Launch
expects this file to be in the same directory as
LMENU.EXE, unless it is passed a command-line
parameter giving it another directory for
LAUNCH.INI.
Launch will attempt to continue with standard
defaults, which usually will allow it to run.
18.01 Only one parameter...
Launch's main program, LMENU.EXE, only accepts
one parameter- the directory where LAUNCH.INI
can be found. This allows you to have a number
of different configurations stored in different
directories.
18.02 Unknown LAUNCH.INI directive
The directives allowed in the configuration file
LAUNCH.INI are as follows:
LogFile=logfilename
OnNetwork=[True | False]
PrevShellEnvStr=environment string
PrimaryStructure=[pathname][\number]
ReStartInfoEnvStr=environment string
ScreenSaver=command
TemporaryBatchFile=pathname.BAT
TextEditor=text editor
UserToLogin=user ID
VideoMode=[Detect | VGA | MCGA | EGA | CGA]
The directive names must begin in the first
column, and be immediately followed by an equals
sign =. Remember that comments can be included
by beginning a line with a semi colon ;.
18.03 Badly structured environment string
Although LAUNCH.INI allows environment variables
to be used, they must be in standard DOS form-
enclosed in percent signs with no spaces between
the percent signs and the name of the
environment variable eg.
UserToLogin=%USER%
NOT
UserToLogin= % USER%
18.04 No /Z parameter
Launch requires the command-line parameter /Z in
order to run. This tells Launch that it is being
run from Launch's special batch file (usually
LAUNCH.BAT or M.BAT).
Launch will not run correctly if it is run from
the DOS prompt directly by typing LMENU. When an
option is chosen, Launch will simply return to
the DOS prompt and nothing will happen. This is
where the batch file LAUNCH.BAT would normally
take over by running the temporary batch file
$TEMP.BAT.
If you need to run Launch without its special
batch file LAUNCH.BAT, just type lmenu /z at
the DOS prompt.
#